Author Topic: The Terran-Kabrinskian Conflict  (Read 236919 times)

Velax

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Re: The Terran-Kabrinskian Conflict
« Reply #645: May 08, 2012, 06:49:15 AM »
'Was just saying I, personally, thought it would be reasonable. *shrug*

Seriously? How many other players do you know with 40-page hate threads dedicated to them? If he/she/it wants to remain anonymous, more power to them.

Kellaine

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Re: The Terran-Kabrinskian Conflict
« Reply #646: May 08, 2012, 06:53:09 AM »
The Zuma are here to stay and the GM's identity is a well kept secret for good reason.

So stop complaining about it and move on.
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Perth

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Re: The Terran-Kabrinskian Conflict
« Reply #647: May 08, 2012, 06:54:19 AM »
Seriously? How many other players do you know with 40-page hate threads dedicated to them? If he/she/it wants to remain anonymous, more power to them.


Yeah, hence I think it's a bad idea to give one player control over, not only his own personal realm, but multiple thousands of CS to go with it. Because, well, it's a bad idea and it will never result in fair play for the other players.
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Perth

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Re: The Terran-Kabrinskian Conflict
« Reply #648: May 08, 2012, 06:55:26 AM »
The Zuma are here to stay and the GM's identity is a well kept secret for good reason.

So stop complaining about it and move on.

We tried, once.

We've been leaving them alone since the last Zuma conflict.

Now they're back, mucking crap up and ruining good wars.
"A tale is but half told when only one person tells it." - The Saga of Grettir the Strong
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Kellaine

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Re: The Terran-Kabrinskian Conflict
« Reply #649: May 08, 2012, 06:56:59 AM »
We tried, once.

We've been leaving them alone since the last Zuma conflict.

Now they're back, mucking crap up and ruining good wars.
maybe for you and those that are on the wrong side of the Zuma, but for those that are on the right side it is not so bad.
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Velax

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Re: The Terran-Kabrinskian Conflict
« Reply #650: May 08, 2012, 07:04:37 AM »
We've been leaving them alone since the last Zuma conflict.

Maybe that's what you did wrong. Do you think Tom gave control of the Zuma to the GM so he could play his own little single player game of BM? Or do you think he gave the GM control so he could contribute something to Dwilight? If only one realm of those surrounding Zuma territory takes the time to properly interact with the Zuma and the rest ignore them, then what contribution to Dwilight do you think the Zuma will make, if not to support that realm in some way?

Dante Silverfire

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Re: The Terran-Kabrinskian Conflict
« Reply #651: May 08, 2012, 07:09:58 AM »
Maybe that's what you did wrong. Do you think Tom gave control of the Zuma to the GM so he could play his own little single player game of BM? Or do you think he gave the GM control so he could contribute something to Dwilight? If only one realm of those surrounding Zuma territory takes the time to properly interact with the Zuma and the rest ignore them, then what contribution to Dwilight do you think the Zuma will make, if not to support that realm in some way?

Kill that realm if they piss off the Zuma enough. But that's another story.
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Perth

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Re: The Terran-Kabrinskian Conflict
« Reply #652: May 08, 2012, 07:14:04 AM »
maybe for you and those that are on the wrong side of the Zuma, but for those that are on the right side it is not so bad.

Maybe that's what you did wrong. Do you think Tom gave control of the Zuma to the GM so he could play his own little single player game of BM? Or do you think he gave the GM control so he could contribute something to Dwilight? If only one realm of those surrounding Zuma territory takes the time to properly interact with the Zuma and the rest ignore them, then what contribution to Dwilight do you think the Zuma will make, if not to support that realm in some way?


Exactly.

It's just not fun. It is just a game of "suck up to this one player." and then you have multiple, if not unlimited, thousands of CS seemingly at your disposal. That isn't dynamic, that isn't what BM should be about, it isn't even strategic or political, it's just suck up to a GM and what the GM wants for the island.

At least not for Dwilight. We have Beluaterra for that, why have two islands for that? And even Beluaterra at least has a stated goal: the Daimons want to destroy humanity and the island, these guys are just a random enigma whose attitude and desires seem to change from week to week. Hell, you can't even get them to talk to you half the time. And when you're upset that they won't everyone just says "you aren't doing it right, you have too dance a little jig and turn around three times and THEN try to talk to them." It's just silliness and its arbitrary and has absolutely no consistent RP basis.

"A tale is but half told when only one person tells it." - The Saga of Grettir the Strong
- Current: Kemen (D'hara) - Past: Kerwin (Eston), Kale (Phantaria, Terran, Melodia)

Kellaine

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Re: The Terran-Kabrinskian Conflict
« Reply #653: May 08, 2012, 07:26:45 AM »

Exactly.

It's just not fun. It is just a game of "suck up to this one player." and then you have multiple, if not unlimited, thousands of CS seemingly at your disposal. That isn't dynamic, that isn't what BM should be about, it isn't even strategic or political, it's just suck up to a GM and what the GM wants for the island.

At least not for Dwilight. We have Beluaterra for that, why have two islands for that? And even Beluaterra at least has a stated goal: the Daimons want to destroy humanity and the island, these guys are just a random enigma whose attitude and desires seem to change from week to week. Hell, you can't even get them to talk to you half the time. And when you're upset that they won't everyone just says "you aren't doing it right, you have too dance a little jig and turn around three times and THEN try to talk to them." It's just silliness and its arbitrary and has absolutely no consistent RP basis.

how is that different from dealing with a king or a dictator in BM. your only dealing with a single person the only difference is that a human character has many nobles to carry out his/her threats or orders.

Treat the zuma like you would any other realm. you just have to talk to them on their terms.
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Perth

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Re: The Terran-Kabrinskian Conflict
« Reply #654: May 08, 2012, 07:34:27 AM »
how is that different from dealing with a king or a dictator in BM. your only dealing with a single person the only difference is that a human character has many nobles to carry out his/her threats or orders.

Treat the zuma like you would any other realm. you just have to talk to them on their terms.

Except the Zuma have zero internal conflicts, zero room for error in fighting wars, single units with 10,000 CS, no chance for a change of rulership, no religion, no political division, and complete unity of their forces and can declare war willy nilly with practically zero political ramifications.

These are major differences from a human realm that majorly alter the game.
"A tale is but half told when only one person tells it." - The Saga of Grettir the Strong
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Kellaine

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Re: The Terran-Kabrinskian Conflict
« Reply #655: May 08, 2012, 08:00:26 AM »
Except the Zuma have zero internal conflicts, zero room for error in fighting wars, single units with 10,000 CS, no chance for a change of rulership, no religion, no political division, and complete unity of their forces and can declare war willy nilly with practically zero political ramifications.

These are major differences from a human realm that majorly alter the game.

Internal conflicts - I agree here
single units of 10,000 CS - yes they do but they have fewer overall units so that limits their effectiveness. Only fear of them keeps them strong.
rulership change - They have to make tom happy or they can lose their position.
Political ramifications - that depends if the realms that surround them are able to get along enough to fight them all at once if they get out of line............... Oh wait. the Moot could do just that. If they coordinated their attacks.  I think the Zuma GM knows this and cannot afford to let you learn not to fear them.

major differences - Yes they are different, are they unbeatable..... no.  Does fear of them make them even more powerful........ YES.

Does the MOOT fear the Zuma.... Yes, I think that is their greatest weakness.
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Perth

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Re: The Terran-Kabrinskian Conflict
« Reply #656: May 08, 2012, 08:09:23 AM »
Does the MOOT fear the Zuma.... Yes, I think that is their greatest weakness.

Obviously... you've never fought them.

It is unreal.
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Kellaine

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Re: The Terran-Kabrinskian Conflict
« Reply #657: May 08, 2012, 08:13:04 AM »
Obviously... you've never fought them.

It is unreal.

I have on BT long ago, well not katayanna anyway.

Though I did not like being on the receiving end.  We did beat them back But there were just too many of them unlike Dwilight where there are a relatively few Zuma units/characters running around.
« Last Edit: May 08, 2012, 08:15:44 AM by katayanna »
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Marlboro

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Re: The Terran-Kabrinskian Conflict
« Reply #658: May 08, 2012, 08:24:08 AM »
I have on BT long ago, well not katayanna anyway.

Though I did not like being on the receiving end.  We did beat them back But there were just too many of them unlike Dwilight where there are a relatively few Zuma units/characters running around.

Yeah, if Fang Fang was on BT Thalmarkin would already be cleaning Daimon-guts out from between the treads of their boots, and they're not a real big realm.
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Kellaine

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Re: The Terran-Kabrinskian Conflict
« Reply #659: May 08, 2012, 08:31:08 AM »
Yeah, if Fang Fang was on BT Thalmarkin would already be cleaning Daimon-guts out from between the treads of their boots, and they're not a real big realm.

But they do have a lot of experience among their ranks.
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