Author Topic: Having an estate as Ruler  (Read 18142 times)

Chenier

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Re: Having an estate as Ruler
« Reply #15: April 15, 2012, 05:02:23 PM »
I gotta say, I really hate this strict system being applied to the ducal level.

Last month, I was ruler, duke of the only duchy, and lord of the old capital.

Then, !@#$ happened. Iato, having been blighted for a while, was transferred to the Netherworld. After a short while with nothing appearing on our realm list, suddenly there's a magical duchy created, the "duchy of Fheuvenem", and for no apparent reason (given that we've been repeated again and again these days that duchies are no longer tied to the city, that there's no "duchy capital anymore", the lord of Fheuvenem is made duke of this duchy. Shortly thereafter, due to various circumstances, 4-5 of the lords who could vote last month could not vote this month, so when the two lords who belong to the duke's family voted for him, it tied with the vote I got and the draw made the duke of Fheuvenem ruler.

Sure, I can accept that I didn't campaign enough, and that the circumstances were really !@#$ty for me. !@#$ happens. But now, I seek to re-establish the state of things to where they were prior to the magical duchy creation. To be able to vote, I campaigned for a region so that I may regain that privilege. And now I got it, so that's done.

But the ruler-duke-lord chain mustn't be broken. So how the hell do I return to being ruler-duke-lord? I could demand the ruler to step down from his illegitimate dukeship, but then wouldn't that break his own ruler-duke-lord chain, either forcing him out of his lordship over the capital (along with the right to vote and the financial power it grants)? And if I don't, and I get voted ruler, won't that break the ruler-duke-lord chain, forcing me out of my lordship?

Given how historical examples show how it would be perfectly normal for a king to have land in another's domain, why are we having this mind!@#$ restrictions that seriously screw over rulership transitions? Why do suddenly the whole feudal hierarchy need to break upon changing rulers?

This makes turnover complicated for no good reason whatsoever. I don't see why this was pushed, especially considering how incomplete the new code is and how poorly it handles allegiance changes.
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