Author Topic: Human Nature  (Read 25476 times)

Vellos

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Re: Human Nature
« Reply #15: March 21, 2011, 01:45:30 AM »
Well, now that list belongs back in the other thread, and I more or less agree with all those points.

I agree less with the democracy point for gameplay reasons--democracies tend to be more fun, in my experience, and increase new player retention (although I don't have much evidence to back that up, and there are exceptions, such as the Barony of Makar).

I agree. Many of those things are acceptable for playability reasons. Doesn't mean I LIKE it that way. Just means it has to be that way.

But if you think democracies are evil or whatever, why not play a character who plots to destroy them? I'm not sure how much success you would have, but I think you could find others who want a particular democracy destroyed. Deal with them one by one, make it the life's work of your family. You could become known for such a thing.

Done it. Irombrozia exported monarchy via political marriage to the Republic of Fwuvoghor, and attempted to export it via religion to Old Fronen (succeeded at first, but counter-rebellion succeeded). Shored up monarchy via religion and political alliance with Heen, attempted to export via political alliance to Khthon. Fought long-term wars against Enweil and Riombara, the two primary archons of anti-Medievalism on Beluaterra. Later participated in secession against Riombara.

Believe me, my character Hireshmont was pretty deliberate about trying to tear apart democratic institutions. His son is more of a democrat, but not entirely, and his reasons are explained.
"A neutral humanism is either a pedantic artifice or a prologue to the inhuman." - George Steiner