ya my trader was at his region's market. but to be honest i still don't agree with having a trading skill. i'd rather see it done in a different way. for example, maybe the markets themselves can have a fixed distance and part of the trader game is to know which markets can reach what distances. selling food should only be a matter of having enough and finding a buyer, what skill is necessary behind that?
and really, who spends time in the academy anyway? even though infiltrator class can be a very useful thing to have its inaccessible, in my opinion, because of the heavy skill requirement. where is the fun in spending weeks paying for training just to get deported? and what kind of trader wants to spend money "learning how to make business" when it should be simple.
skills in general, i've found, are unfun.