Author Topic: Colony Land Reform  (Read 26160 times)

Ketchum

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Re: Colony Land Reform
« Reply #30: June 06, 2012, 03:23:25 AM »
Yeah, I don't think we need any novelties alongside the Colony Land Reform. Stuff like regions stacked with militia or what have you. But I would happily welcome some GM-driven events involving the Lich King when it happens. That could be fun ;-)
+1.

Perhaps Assassins need more regions, seeing their capital is in unsuitable position to expand further :)
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)