Author Topic: Colony Land Reform  (Read 26136 times)

Ketchum

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Re: Colony Land Reform
« Reply #30: June 08, 2012, 04:27:19 AM »
Assassins should go back to what they were at the start, just have a couple of regions and stay politically neutral to every other realm, simply selling their skills to the ones that pay the gold...
+1. With one extra condition, that all Assassins infiltrators caught, should be deport to other Islands instead of execution for those banned. Or we could have another "Portion execute all Assassins until no more brave infiltrator" brewing all over again ;D

I vividly remember reading how Assassins send infiltrators to takeout all Portion Government members and causing  the command to collapse. Unfortunately yet again, I have not play Battlemaster during that time :(
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)