Author Topic: Industry buildings for Knights and lords.  (Read 7253 times)

Indirik

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Re: Industry buildings for Knights and lords.
« Reply #15: June 11, 2012, 04:42:09 AM »
Let them build whatever building they want. Does it really matter? If the building operates by a percentage increase of the regional baseline, then building a sawmill in a region with no trees wouldn't suddenly make the region produce craptons of wood. It would just 130% of 0.
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