Author Topic: Industry buildings for Knights and lords.  (Read 7266 times)

Penchant

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Re: Industry buildings for Knights and lords.
« Reply #15: June 11, 2012, 04:57:33 AM »
Let them build whatever building they want. Does it really matter? If the building operates by a percentage increase of the regional baseline, then building a sawmill in a region with no trees wouldn't suddenly make the region produce craptons of wood. It would just 130% of 0.
+1
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