Author Topic: Marked for Death: Voluntary Character Mortality  (Read 14575 times)

egamma

  • Guest
Geronus,

I think you summed up the idea quite wonderfully. Thank you, looks great.

It would be interesting to then gather some statistics about the usage of the feature. Some of us, myself included, have been yearning for a feel of more danger and excitement, and a way to increase character rotation. How many of us would actually click that button? I believe a surprisingly high number would.

Though I would like to make one suggestion still. Should it be so that older character have significantly increased chances for death? This way I could click the mortality button right at the beginning and have higher chances of him actually impacting the world, with the acceptance that as he grows older, his life is going to get riskier.

Perhaps a secondary option to make it possible to die of wounds. That would affect older characters more, since they stay wounded longer.