Author Topic: Performance Tuning  (Read 2325 times)

Tom

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Performance Tuning
« Topic Start: September 26, 2012, 12:08:18 AM »
I've updated lots of code today, and the site is now using Google Minify to combine and compress our javascript and CSS files.

This should result in fewer HTTP requests, better caching and other improvements. In total, you might notice load times improving a little. In addition, this makes the code simpler for us because we don't have to worry about specifically including files, we can just assume they are there.


DamnTaffer

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Re: Performance Tuning
« Reply #1: September 26, 2012, 05:02:55 AM »
Cool, battlemaster has been getting pretty slow lately...

Will this speed turnchange as well?

Perth

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Re: Performance Tuning
« Reply #2: September 26, 2012, 06:42:13 AM »
So far the changes I can see look great!
"A tale is but half told when only one person tells it." - The Saga of Grettir the Strong
- Current: Kemen (D'hara) - Past: Kerwin (Eston), Kale (Phantaria, Terran, Melodia)

Tom

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Re: Performance Tuning
« Reply #3: September 26, 2012, 10:03:46 AM »
Will this speed turnchange as well?

No. But turns are artificially slowed down a little to make sure the server doesn't overload even when a turn is running. I can take a few minutes out of that easily.

DamnTaffer

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Re: Performance Tuning
« Reply #4: September 27, 2012, 12:33:43 PM »
No. But turns are artificially slowed down a little to make sure the server doesn't overload even when a turn is running. I can take a few minutes out of that easily.

Nah, Safety features are more important than speed.