Poll

Which of the followig features would you like to see implemented first?

Show list of realm armies - name, marshal and sponsor http://bugs.battlemaster.org/view.php?id=5263
43 (10.5%)
Let Bankers know who stewards are http://bugs.battlemaster.org/view.php?id=5012
38 (9.2%)
Temporary Standing Orders http://bugs.battlemaster.org/view.php?id=4049
26 (6.3%)
Rework Rank http://bugs.battlemaster.org/view.php?id=6666
45 (10.9%)
Transaction Data For Trade Statistics Page http://bugs.battlemaster.org/view.php?id=6660
16 (3.9%)
Siege engines in scout reports http://bugs.battlemaster.org/view.php?id=4838
63 (15.3%)
Automatic Market offers http://bugs.battlemaster.org/view.php?id=6611
61 (14.8%)
Erecting statues and monuments http://forum.battlemaster.org/index.php/topic,2150.0/wap2.html
68 (16.5%)
OOC message all chars http://bugs.battlemaster.org/view.php?id=3239
21 (5.1%)
Lord ability to deposit into local treasuries of local guildhouses http://bugs.battlemaster.org/view.php?id=5747
30 (7.3%)

Total Members Voted: 108

Voting closed: September 05, 2012, 05:21:24 AM

Author Topic: Voting for Your Favorite Feature  (Read 12506 times)

Perth

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Re: Voting for Your Favorite Feature
« Reply #15: September 07, 2012, 06:58:47 AM »
The Poll was a great idea. Interesting to see how the votes turned out.
"A tale is but half told when only one person tells it." - The Saga of Grettir the Strong
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egamma

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Re: Voting for Your Favorite Feature
« Reply #16: September 07, 2012, 04:22:22 PM »
I'd love to have another poll run once these 5 are finished.

Gustav Kuriga

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Re: Voting for Your Favorite Feature
« Reply #17: September 07, 2012, 06:21:37 PM »
Statues and etc. got the highest? Really? That's a basically cosmetic feature... something you could easily just RP

Perth

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Re: Voting for Your Favorite Feature
« Reply #18: September 07, 2012, 07:02:57 PM »
Statues and etc. got the highest? Really? That's a basically cosmetic feature... something you could easily just RP

But so much more awesome to actually be able to do!  8)
"A tale is but half told when only one person tells it." - The Saga of Grettir the Strong
- Current: Kemen (D'hara) - Past: Kerwin (Eston), Kale (Phantaria, Terran, Melodia)

Draco Tanos

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Re: Voting for Your Favorite Feature
« Reply #19: September 07, 2012, 11:40:23 PM »
But so much more awesome to actually be able to do!  8)

This.

While RP is great, it is quickly forgotten.  If we want to build statues to commemorate someone/something, I think most of us would prefer if it's actually remembered by the people.

Gustav Kuriga

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Re: Voting for Your Favorite Feature
« Reply #20: September 08, 2012, 12:43:58 AM »
I'm just going to call it now, this is one of those ideas that will feel like a good idea now, but once it's implemented, turns out to have been a waste of time because nearly (emphasis on the nearly) everyone will use their gold and time for what they view to be better things.

Penchant

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Re: Voting for Your Favorite Feature
« Reply #21: September 08, 2012, 01:05:19 AM »
I'm just going to call it now, this is one of those ideas that will feel like a good idea now, but once it's implemented, turns out to have been a waste of time because nearly (emphasis on the nearly) everyone will use their gold and time for what they view to be better things.
What about the people with more gold than they know what to do with or the roleplayers?

Indirik

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Re: Voting for Your Favorite Feature
« Reply #22: September 08, 2012, 02:34:08 AM »
Do it ... for the *roleplayers*!
If at first you don't succeed, don't take up skydiving.

Zakilevo

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Re: Voting for Your Favorite Feature
« Reply #23: September 08, 2012, 02:34:28 AM »
What about the people with more gold than they know what to do with or the roleplayers?

Family gold. Funnel the gold to somewhere else!

Perth

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Re: Voting for Your Favorite Feature
« Reply #24: September 08, 2012, 05:29:38 AM »
I'm just going to call it now, this is one of those ideas that will feel like a good idea now, but once it's implemented, turns out to have been a waste of time because nearly (emphasis on the nearly) everyone will use their gold and time for what they view to be better things.

I'll take that bet right now.
« Last Edit: September 08, 2012, 07:48:28 AM by Perth »
"A tale is but half told when only one person tells it." - The Saga of Grettir the Strong
- Current: Kemen (D'hara) - Past: Kerwin (Eston), Kale (Phantaria, Terran, Melodia)

Vellos

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Re: Voting for Your Favorite Feature
« Reply #25: September 08, 2012, 05:41:20 AM »
I'm just going to call it now, this is one of those ideas that will feel like a good idea now, but once it's implemented, turns out to have been a waste of time because nearly (emphasis on the nearly) everyone will use their gold and time for what they view to be better things.

I think statue-spamming is more likely. Heck, I know I'd be sorely tempted to set up monuments at every opportunity. Then again, I'm an egomaniac.
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Bedwyr

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Re: Voting for Your Favorite Feature
« Reply #26: September 08, 2012, 06:23:17 AM »
I think statue-spamming is more likely. Heck, I know I'd be sorely tempted to set up monuments at every opportunity. Then again, I'm an egomaniac.

The most common use of this that I can see?  "...As the final surrender term, Pitifulstani agrees to build 1 (one) statue of King Egomaniac in each of their cities, to be maintained in perpetuity."
"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here!"

Anaris

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Re: Voting for Your Favorite Feature
« Reply #27: September 08, 2012, 02:35:50 PM »
The most common use of this that I can see?  "...As the final surrender term, Pitifulstani agrees to build 1 (one) statue of King Egomaniac in each of their cities, to be maintained in perpetuity."

I think that's remarkably optimistic, as it assumes a significant number of surrenders that are not the destruction of a realm.
Timothy Collett

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Bedwyr

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Re: Voting for Your Favorite Feature
« Reply #28: September 08, 2012, 08:52:17 PM »
I think that's remarkably optimistic, as it assumes a significant number of surrenders that are not the destruction of a realm.

I think it's entirely possible that if we create additional surrender conditions, like this, that don't actually involve losing regions, that we might end up with more surrenders.  I may well be wrong, of course, but I think it's worth a shot.
"You know what the chain of command is? It's the chain I go get and beat you with 'til ya understand who's in ruttin' command here!"

Vellos

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Re: Voting for Your Favorite Feature
« Reply #29: September 08, 2012, 11:09:30 PM »
I think that's remarkably optimistic, as it assumes a significant number of surrenders that are not the destruction of a realm.

Heh, I would totally do this.

"As a condition of surrender, every one of your regions must have a monument, stating your full acceptance of war guilt, pledging your eternal peacefulness, stating that Keplerstan is a better nation than Evilstan, and reminding you of the dates on which your tribute is due. These statues shall be maintained in perpetuity."

Hell, compel enough statues, and you could meaningfully decrease their income by creating a baseline upkeep requirement.

And then you could have all kinds of neat RPs where a new government comes to power, reneges on treaties, and sends nobles out to tear down statues and deface monuments. Which would be awesome.
"A neutral humanism is either a pedantic artifice or a prologue to the inhuman." - George Steiner