Author Topic: [Forum Game] Werewolf IV: The Heist  (Read 32670 times)

Velax

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[Forum Game] Werewolf IV: The Heist
« Topic Start: September 03, 2012, 12:33:18 PM »
The Rules

This is a variant of Werewolf, a game of paranoia, deception and betrayal.

A team of Bank Robbers is planning a heist of the main branch of one of the biggest banks in London. They've been planning this for weeks and are almost ready to pull it off and make themselves millionaires. But their Hacker has discovered something horrifying - the London Police have managed to plant a number of Undercover Agents in the Bank Robbers' gang to gather evidence on them and have them arrested.

The Bank Robbers outnumber the Undercovers, but they don't know who to trust. Meanwhile, the Undercovers know their fellow agents and can work together to even the odds. The Undercovers want to have enough Bank Robbers arrested to reach parity so they can arrest the rest of the gang with impunity; the Bank Robbers want to end the threat of the Undercovers by uncovering their secret identities and murdering them.

Every day the Bank Robbers get to choose one person to murder, as punishment for the nightly arrest. The Bank Robbers must vote to choose the person they think most likely to be responsible. With their vote, the Bank Robbers can reveal much about the motives of others. But they must be cunning, or more than a little lucky, if they are to escape justice and pull off their heist.



Standard Big Rules

All roles will be handed out after the last person signs up, with all players receiving a PM containing their role and (known) traits. The game will then proceed to a night deadline.

The game is divided into two periods - night and day. For practical reasons these two periods are run concurrently, from one update till the next. Each update is 24 hours apart. Both the Undercovers (privately) and the Bank Robbers (publicly) vote to decide who to murder every day. At 5pm forum time each day, the murder will occur first, then the arrest. Once the arrest has been done, players are free to vote again.

In the case of a tie in murder voting, two or more may be murdered. Undercovers can also choose not to arrest anyone on a particular night.

There are other roles that can be given to players, aside from Bank Robber or Undercover. These will be explained later. Except for Bank Robber and Undercover, not all Roles may be in every game.

There will be only one team of Undercovers. They win if they manage to reach parity with the rest of the gang. The Bank Robbers win if they manage to execute all the Undercovers.


Standard Undercover Rules


§1A. - You sign up to the game by requesting so in a post in this thread.
§1B. - No new players will be admitted after the game has started, except to substitute for another player.
§1C. - You may at any time be substituted out by requesting so in the thread.
§1D. - Failure to vote on two occasions will lead to immediate substitution.

§2A. - Players will vote daily. See Rule 1D.
§2B. - Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted and be considered to be in violation of Rule 2A.
§2C. - In the event of a tie, all tied players will be executed.
§2D. - The player(s) with the majority of votes at deadline are considered dead. They will not reveal any inside information after the deadline. The presumed dead player(s) should post in purple text until their true role is confirmed.

§3A. - Orders and votes submitted after deadline are ignored.
§3B. - Orders (scans, hunts, et cetera) are sent to the Game Moderator via PM.
§3C. - Players are responsible for any Private Messages missed due to inbox being full.

§4A. - Spectators and ghosts may comment, but never suggest a course of action, reveal any new information (including vote counts) or discuss any details of their former character, in the case of ghosts. Preferably spectators will comment only in a manner tangential to the actual game. This rule is super duper important, and if you break it, terrible and awful things will happen to you!
§4B. - When doing ghost/spectator commentary, please use a non-white colour.

§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.

§6A. - The Game Moderator has the last word on all matters.
§6B. - If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.

§7A. - No PMs allowed, except by Undercovers.

§8A. - Voting must be done in the following way. Write "VOTE" and the person you are voting for in bold text.
§8B. - If you wish to un-vote someone, write "UNVOTE" and their name in bold text.
§8C. - In case of re-voting without un-voting the original vote will be the counted vote.
§8D. - Do not edit votes after posting them. If you make a mistake, unvote and revote in a new post.
§8E. - Votes should be oversized or clear of other text to ensure they are not missed by the GM.

§9. - The GM can and will remove players if the GM believes they are adversely affecting the game, for example through failure to fulfil voting obligations or deliberate violation of the rules. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM.

§10. - Failure to vote on 2 occasions without prior notice will result in automatic substitution. If no substitution have been found 6 hours before deadline, the player will be auto-executed at next deadline.

NOTE: For this game an NPC will be the first arrested.


Deadline

The deadline of this game is 17:00 GMT+2 ( <- Forum Time. That's 11AM US Eastern Time)
Votes and orders made on 16:59 will count, while those made on 17:00 WILL NOT.


The Roles

Except for Bank Robber and Undercover, all other Roles MAY, not will, be in the game.

Bank Robber: The simplest role, a Bank Robber knows nothing for sure, but can use the power of his vote to help murder others.

Undercover: An undercover copy who, along with his partners, try to arrest all the Bank Robbers. Each night, the Undercovers contact the Police with their evidence and have one Bank Robber arrested.

Hacker: Can hack into the Police's computer systems once each night to check to see whether someone is an Undercover or a Bank Robber. Any more than once a night and he will be detected.

Bodyguard: May choose to protect one person against arrest every night by helping him get away from the Police, but can't choose to protect the same person two nights in a row and can never protect themselves.

(There are a lot more roles and traits, but we'll keep things simple for this game)


FAQ

1. Do I have to roleplay?

Nope. It's fun and helpful to, but its not required. Some players don't really roleplay at all, and instead simply post votes and accusations, and that's okay too.

2. What do I post?/I don't understand!

You can post anything you like, really. You don't even need to distinguish IC or OOC. Typically Bank Robbers will post accusations. "I think Velax did it, just because!" or "I think Velax did it, because last turn he voted against the guy who turned out to be an Undercover!" Accusations work better when you can back them up with some reason that you think the person is an Undercover. Trash talking is allowed and encouraged.

3. I'm an Undercover. What do I do?

You pretend to be a Bank Robber, but you also conspire with your other Undercovers to determine which Bank Robber to arrest. The Undercovers must all agree on a target, but can use whatever means they like for selection. Meanwhile, be sure to steer suspicion away from yourself, so you don't get murdered!

4. I'm a Hacker!

Great. You can try to figure out who is an Undercover. Communicate wisely though. If you post "Hey, I'm the Hacker!", you might find yourself arrested that very night.

5. I'm still confused/I don't know who to vote for!

Either watch other players in action and see how they're doing it, or jump right in yourself. This game is both deadly serious while also quite comical, where people will accuse others for the slightest and most vague of clues, or just in retaliation for voting against them! The first round of voting is difficult, as the only way to try to tell who's an Undercover and who's not is to listen to what people are saying. In later turns you can try to identify patterns, or look for groups that vote together, or people who changed their votes to keep an Undercover from being executed.

6. Are Bank Robber votes private or do they go in the main thread?

The votes are very definitely public!

7. Do Undercovers vote with the Bank Robbers?

They certainly do. Undercovers want to do everything they can to keep the naive Bank Robbers from suspecting that they're Undercovers. If the Bank Robbers think you're an Undercover, they'll vote to murder you! So an Undercover's job is not only to arrest Bank Robbers, but also to convince the actual Bank Robbers that they're Bank Robbers as well!

8. WTF! I got arrested on the first night! This game sucks!

How did that happen? An NPC should have got arrested instead!

9. Aw man, I'm just a Bank Robber.

We can't all be Undercovers. Have fun being a Bank Robber. Root out the cops! Try not to be confused for an Undercover and murdered by your fellow Bank Robbers!

10. Are there actual Werewolves in the game?

No, it's just the name of the game in this case.
« Last Edit: September 03, 2012, 12:36:01 PM by Velax »

Velax

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #1: September 03, 2012, 12:34:58 PM »
The Players

1. D'Espana (Hacker) - arrested on Night 3
2. Lefanis (Bodyguard) - killed on Day 1
3. Ketchum
4. Fury (Bank Robber) - arrested on Night 1
5. Sonya
6. Zakilevo (Bank Robber) - killed on Day 2
7. Indirik (Undercover) - killed on Day 3
8. Slapsticks (Bank Robber) - killed on Day 3
9. Penchant
10. Lanyon
11. Ross - Shot to death on Night 2
12. Barry (NPC) - Arrested by the cops on Night 0


The Substitutes

1. 
2.
3.

The game has begun. Any new players will be added as subs.


The Events

Day 0 - Barry the Bank Robber was arrested by the cops after a tip-off from the Undercover Agents.
Day 1 - Lefanis the Bodyguard was fitted with cement shoes.
Night 1 - Fury the Bank Robber was cornered by the police and arrested.
Day 2 - Zakilevo the Bank Robber was hung from a lamp post.
Night 2 - Ross the Bank Robber was shot to death resisting arrest.
Day 3 - Slapsticks the Bank Robber and Indirik the Undercover had their throats slit.
Night 3 - D'Espana the Hacker was mauled by police dogs and arrested.
« Last Edit: September 09, 2012, 08:14:15 PM by Velax »

Velax

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #2: September 03, 2012, 12:37:54 PM »
As discussed in the last game I hosted, there will be no PMs allowed for the Bank Robbers. This includes the Hacker and the Bodyguard. Only the Undercovers may send PMs to each other. Obviously I have no actual way of preventing you from sending PMs if you wish, but I would ask that you honour the rules of the game.

The only exception to this rule is PMs sent to me, the GM, asking questions or stating who will be Hacked / Protected each night.

D'Espana

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #3: September 03, 2012, 01:22:20 PM »
I'm in, of course.
D'Espana Family

Lefanis

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #4: September 03, 2012, 01:33:46 PM »
In.
What is Freedom? - ye can tell; That which slavery is, too well; For its very name has grown; To an echo of your own

T'is to work and have such pay; As just keeps life from day to day; In your limbs, as in a cell; For the tyrants' use to dwell

Ketchum

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #5: September 03, 2012, 02:43:13 PM »
I am in 8)
Werewolf Games: Villager (6) Wolf (4) Seer (3); Lynched as Villager(1). Lost as Villager(1), Lost as Wolf(1) due to Parity. Hunted as Villager(1). Lynched as Seer(2).
Won as Villager(3). Won as Seer(1). Won as Wolf(3).
BM Characters: East Continent(Brock), Colonies(Ash), Dwilight(Gary)

Fury

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #6: September 03, 2012, 04:24:03 PM »
Someone need a bank job done?
Ahm da man. Sign me up.

Sonya

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #7: September 03, 2012, 04:36:12 PM »
...... you know..

Zakilevo

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #8: September 03, 2012, 05:52:27 PM »
sigh me up and stop killing me so fast!

Indirik

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #9: September 03, 2012, 06:50:11 PM »
I'll give it a shot. I am curious to see how the No-PM rule changes things.
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Norrel

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #10: September 03, 2012, 07:00:30 PM »
in
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Velax

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #11: September 04, 2012, 11:52:00 AM »
I'll keep registration open for a couple of days. See if people in your realm or whatnot fancy playing - it has been pretty much the same faces the last few games, so it'd be good to get some new blood in.

Penchant

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #12: September 04, 2012, 02:18:06 PM »
Sign me up.
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Sonya

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #13: September 04, 2012, 07:44:04 PM »
It has been pretty much the same faces the last few games.

That is how Battle Master is all the time.....  ::)  ::) did you expected anything diofferent with a side game?  ;D ;D


Lanyon

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Re: [Forum Game] Werewolf IV: The Heist
« Reply #14: September 05, 2012, 01:15:46 AM »
may i sign up?