Author Topic: Clan activity detrimental to the game  (Read 15716 times)

Geronus

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Re: Clan activity detrimental to the game
« Topic Start: September 20, 2012, 05:31:01 PM »
It's not unusual for a particular realm to have an ingrained culture. And it's not unusual for that culture to set up major clashes when characters arrive who do not fit in to that culture.

Hypothetical example A:

A noble who is not in an organized religion joins a theocracy of Sanguis Astroism. Said noble becomes disenchanted with the actions of SA and criticizes the religion publicly. Result: much flaming, a possible ban, one way or another that character leaves. This or something like it has played out more than once in actuality.

I can think of several non-hypothetical examples too. Most of the problem here in my opinion is a number of people taking things too personally on both sides of the issue. Discussions of the validity of OT's existence however are pretty far off topic. Let's not derail the case thread.