Author Topic: Sea Travel Feedback  (Read 58564 times)

vonGenf

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Re: Sea Travel Feedback
« Reply #90: October 25, 2012, 10:03:51 AM »
Tom, the sea travel options are irreversible, which is quite a change from the other travel options, which allow you to cancel movement or turn around. I imagine that some of the phone-players might click the wrong travel link from time to time.

Especially for long disembarking times, this is a problem. I currently have this on sea_travel.php:

Sallowcape Drift
You are nearing the shores of Sallowwild.
You will reach the coast in about 24 hours.


I have no option to turn back. Considering things change within 24 hours, I now wish I could land in Sallowtown instead. It should be possible to turn the boats around at a cost in time, shouldn't it?
After all it's a roleplaying game.