Author Topic: Stealth mode for unitless infiltraitors  (Read 35280 times)

Fleugs

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Re: Stealth mode for unitless infiltraitors
« Topic Start: January 07, 2013, 03:03:39 PM »
The change happened before the forum opened. The discussion was back on the email list. If anyone had an archive, they could search it.

It might be somewhere in my gmail. I'll try to look it up.

Edit: I think this is it but I'm not sure.

Quote
In my interpretation of events: Infiltrators were not intended to be the ninjas
that most people considered them to be. When Infiltrator stopped being a class
and became a subclass instead, the class changed to reflect this concept. No
longer are they invisible ninjas. They gained some abilities, and lost some
others.

Whether this change is good or bad depends on who you ask. I've never played
an infil either way, so I don't have any real experience with it.

and

Quote
This cannot be emphasized enough.

Infiltrators are not ninjas, and were never intended to be.  It is understandable that people make the mistake, given all the exposure we are given to the popular myth of the ninja, the silent assassin, the knife in the dark--but that is not what infiltrators are, or were ever meant to be.

There *are* some other proposed abilities for infiltrators that were talked about a while back, but shelved in favour of more important things, like reducing the bug count from (I think) over 300...

I'll see if Tom's interested in reviving some of these in the near-to-medium future; I think some of them would make people really happy with the infiltrator subclass again.
« Last Edit: January 07, 2013, 03:10:06 PM by Fleugs »
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