Author Topic: Looting and population.  (Read 2550 times)

Poliorketes

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Looting and population.
« Topic Start: January 13, 2013, 01:12:07 PM »
This last days I'd read some topics about how looted regions would recover faster.

The looting would have a direct effect in the region: to make the population to flee for hundreds. Yes, you destroy some infrastructure, kill some peasants, steal some gold, etc... but the real effect would be to frighten the peasant and cause them to flee the region in panic.

Probably this is non possible to make right now, but the idea would be to make the population to emigrate more easily, and with more consequences.

A region is looted: the population would flee in panic and go to the neighbour regions. The looted region would be depopulated and economically destroyed, but when the war ended all the peasants would come back for hundreds and in no time the region would be in a reasonable state again.

Another interesting thing would be to make possible for regions to be overpopulated, and to have consequences if they are. A poor populated region could be favoured if some hundreds of refugees comes from a looted neighbour region (or not, as they could have other gods, and other culture). But an already overpopulated region could become overcrowded, and this would affect production, moral, etc... even cause riots, and rebellions if things get out of control.

...

Another thing, when a region is starving, they would be a very high probability for the region to rebel, the peasant would take arms and the region would go rogue (or try, at least). Is so strange to see how a region population die until the last man, but totally loyal to the lord who let them die.