Author Topic: What makes a good BM religion?  (Read 32816 times)

Anaris

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Re: What makes a good BM religion?
« Reply #30: January 18, 2013, 03:17:56 PM »
Ah, the Apple version of 'lolno': That isn't a bug, it's a feature!

Well, if the intent of a good BM religion is purely for flavor..then I'd say http://wiki.battlemaster.org/wiki/The_Bloodspeakers did pretty good. An amorphous collection with enough doctrine leniency to allow anyone to jump in with their own style and enough structure to bond all of it together. At least from what I've gathered from the wiki.

The game-mechanic powers of priests are exactly commensurate with those they might have been expected to have in the RL middle ages.

In other words, influence and power over people, not mystical magical powers.
Timothy Collett

"The only thing you can't trade for your heart's desire...is your heart." "You are what you do.  Choose again, and change." "One of these days, someone's gonna plug you, and you're going to die saying, 'What did I say? What did I say?'"  ~ Miles Naismith Vorkosigan