Author Topic: Infiltrators with hidden-network/anonymous capabilities  (Read 3289 times)

Dishman

  • Mighty Duke
  • ****
  • Posts: 513
    • View Profile
Summary: Infiltrators would have an option to create a hidden group/guild similar to the underground.

Additional capabilities could include anonymous messages (rumors) that could be sent outside the group.

Details: Infiltrators would have the ability to create/maintain a spy-network that any person on the continent could join with an invitation. The network would resemble the 'rebellion/underground' available to realm-specific malcontents, but would be led by the Infiltrator and capable of including the entire continent. The infiltrator (or multiple infiltrators) would have power over who can join and who knew what. Potentially, a guild-based rank/treasury could be implemented.

An additional option would be to allow the infiltrator to leak information/misinformation through anonymous messages outside of the group. With a chance of exposure (dependent on skills, region loyalty, not sure), it would be a way to send information you wouldn't want people to know that you were aware of on a reasonable gamble.

Benefits: Giving infiltrators a chance to organize and lead reconnaissance and info gathering, as well as being able to spread misinformation more easily. It would open up more game-mechanic related ways for members of different realms to plot with one another, as well as create potential factions independent of the realms. It could be used for multiple RP purposes (underground cults, shadow societies, etc), and generally making the infiltrator class more of a 'spy-master' role.

The ability to send anonymous messages would help create a rumor mill that could be used/misused for multiple purposes. Slanders, exposing plots, or framing others for leaking information.

Possible Exploits/Downsides: As to secret groups, "Clan-like" behavior would be easier to disguise. Distrust could become a major problem.

As to anonymous messaging, it could become a spamming tool. However, if it were sent like a regular letter the 'vulgarity' report could balance that.


Just wanted to throw this out there. I'm not real familiar with either the Infiltrator class or rebellions (working on what I remember of the old system), but it seems like people would like the infiltrator class reworked. I, for one, would like to see a true 'spy-master' capability in the game that was supported by game mechanics.
Eoric the Dim (Perdan), Enoch the Bright (Asylon), Emeric the Dark (Obsidian Islands)

Orobos, The Insatiable Snake (Sandalak)