I think the concern is that many rules, rights, policies are written in a way that allows much room for interpretation and argument. In the end we end up having to rely on the magistrate club to make a decision on the matter when one of these rules might have been broken. Plus, it seems that many of these rules, that are so open interpretation, have a popular interpretation amongst the devs/magistrates that is assumed to be THE interpretation but THE interpretation does not always get further than this forum or the chat room.
On the flip side, I could not do any better. I just wish that game mechanics could be adjusted to make secession, merger, capital move rules, and others unnecessary and that the rules that we really need could be updated as Tom/Devs/Magistrates provide additional insight/clarity. In the end, I get the concern but I am not much invested in it anymore. The game rocks as is and I would keep playing if nothing ever changed.