Author Topic: Feature Request: Revise Bounty Board Fulfillment Requirements  (Read 8699 times)

Chenier

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I don't understand why the source of the wound matters. When you place a bounty, the intent is to get the character wounded. (And, yes, perhaps have it be bad enough that he loses his office.) Sure, you may feel like you wasted your gold, but one way or another you lost the gold the instant you set the bounty. If you're lucky, maybe some lucky warrior in your own realm got it. :)

Because you pay with the intent of provoking a wound that wouldn't have otherwise occured. You pay to create risk. And when a bounty is collected due to battle, not only have you failed to trigger a wound that wouldn't have otherwise happened, but the risk you created is terminated.

The gold is *spent* the moment you set the bounty, but if it triggers a wound that wouldn't have happened, then it paid off. Paying the bounty to flukes like battle wounds would be like giving the soldiers who got Ossama the bounty that was on his head: they were just doing their job, it makes no sense.
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