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On the terrain type piece, are you suggesting that different terrains have varying bonuses to defending? Something like:Rurals and Townslands are hard to defendForests and Badlands have a slight bonus to defenseMountains have a small bonus to defenseStrongholds and Cites have bonus to defense based on their fortifications.Or am I misunderstanding the terrain piece completely?
As you said at the start of the thread, this proposal and the terrain proposal seem as though they'd work best hand-in-hand. The idea of different types of terrain making a difference is a good one. I seem to have a vague memory of a similar idea being mentioned by someone about a year or so ago - something about cavalry having effectiveness penalties if they where fighting in woods or mountains, and archers having bonuses if they were fighting in the natural archer killing grounds of woods and forests. Can't remember what the objections to that were.
That was me--http://forum.battlemaster.org/index.php/topic,2889.msg65990.html#msg65990