Author Topic: Dwilight War Declarations  (Read 45781 times)

Stabbity

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Re: Dwilight War Declarations
« Topic Start: March 06, 2013, 02:58:33 PM »
Declaring war to overcome TMP was against the game rules, and this is pretty much the same but in reverse, what happened to the ruling that you only declare war if you intend to fight it, and declaring war just to game the war coding was against the rules? Besides which peasant revolts and protests over war declarations seems to be entirely against the Serious Medieval Atmosphere anyway, not least because the peasants wouldn't even know realms like Iashalur exist when they're tens of thousands of miles away, much less care about their war declaration.

Really, if there were any depth to this coding, the peasants of Aurvandil would cease to care about the wars and cease to protest after a certain period of time of non action. Most of the realms at war have barely launched an attacked upon Aurvandil for the many months of their "war", why the peasants would still care about the state of war is beyond me, the nobles don't. As if the kingdom would put up with any form of continued peasant complaining anyway.

Wars aren't only fought on the battlefield. The peasants of Aurvandil don't care if the armies of the North haven't marched on them (and aren't aware that they can't feasibly do so because of a game mechanic) they care that your foreign policy is so dicked up that virtually the entire continent wants to destroy you, and they are between them, and you.

A war doesn't need to hit home to be protested.
Life is a dance, it is only fitting that death sing the tune.