Author Topic: [Forum Game] Werewolf XVI: The Shadows of the Underdark  (Read 47610 times)

D'Espana

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New series, though the game's similar to WW... XIII, was it? The Super-Seer thing was more an experiment than anything, even if one that did not balance the game like I wanted to, and I'm now trying to fine-tune it so it's funnier to have around/play with. The setting is pure D&D, concretely Forgotten Realms.

And I'm also not too fond of dices, but if role, kills and nÂș of other baddies killed is equal... then what to do? I think I could give different values for killing Rangers, Sorcerers and Paladins (1, 2 and 3 respectively?), though I don't think such a specific situation will be reached. Still, it's not bad to have something previously disposed, just in case.
« Last Edit: March 31, 2013, 09:54:01 PM by D'Espana »
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