Our last general left in the middle of campaign because of a spat between him and another noble. It was not good considering the last general was doing well enough but the time wasted inbetween finding a new general and orders was costly. That being said we can recover from it. I find Asylonians can be a bit hotheaded and our own worst enemies. As soon as things are going good we start having little spats and though we encourage them as healthy I think many Asylonians are not aware of how much we have changed and that we are no longer just a small realm and that these spats have higher costs than they did in the past. We call it 'Halleria' syndrome, a syndrome where everything is going good and then one noble starts to panic and think because of one lost battle the war is in full retreat and panic and plotting takes over where rational thought once was. We haven't had the luxury that Astrum has had in fighting alongside various allies and campaigning for months on end. We have always had to fight at a disadvantage against larger forces and in wars with high stakes. We are a young realm, it takes time to find your own feet and probably 80% of Asylon is first time BM players. On the otherhand 90% of the realm is marching when called, fighting as one and learning to run a large war together.
Asylon has several councils, all of our councils are voluntary, none of the nobles on the council have to prove anything beyond a willingness to be active in the councils. It isnt a well oiled machine because of that but it allows even the newest player to have a say in Asylons direction. The military council is all volunteer, the diplomatic council is all volunteer, and the merchants council is all volunteer. They make their own policy and missions. The king can only suggest strategy to the military council, during war no matter the detriment the storm general is the one who makes the decisions, the council is there to advise. This was set up during my reign as to have everyone involved and a seperation of the powers, that is so the king cannot constantly meddle im the affairs of the councils, contrary to popular belief the king in Asylon is merely an idea man, its the councils that actually go about the policy.
The king can say lets attack Astrum, the council will weigh the idea, the nobles will debate a few measures, a deadline will be set for a decision, once the deadline is reached the council enacts the policy and the ranking nobles will take control.
So, that being said, yes we could blame the general but it comes down to decisions and strategy shared by the council.
Its not the most efficient way of doing things but unlike many kingdoms in Dwilight every noble can be apart of the direction of the realm it just takes volunteering for the job, no democracy, no safety net. So far we havent had too many issues, nobles will fight amongst eachother and nobles will leave or stop putting input into the councils or even sabotage decisions. That isnt a concern,those things happen anyways. What is does do is insure that the king remain an idea man and the councils the arm or brains behind the direction of the kingdom.