Author Topic: Sorraine  (Read 23449 times)

Norrel

  • Mighty Duke
  • ****
  • Posts: 841
    • View Profile
Re: Sorraine
« Topic Start: April 18, 2013, 10:45:05 AM »
The problem with this is that the game is not really designed to model middle age religion. Religions in BM are local affairs that are easily started, ended and traded. Middle age Europe was united in christianity, mostly under a single church. Trading in, quitting or getting creative was suicidal. Unheardof. Punishable. The church of the time had the muscle to do it. Heck, the people had a will to see it done and did not need much, if any, urging on to take care of heretics.

This is why I so long to see Astrosim dominate Dwilight. Then we might have a change of seriously modeling what it was like to have have a monoreligious continent! It will never be the same though. I recall Anaris making a post about what he thought was needed to really model middle age religion. I agree with his post fully. I just wish I could find it now...

Yeah, obviously there's a game mechanics element to why there are no hugemongous religions. I still think there's a pretty large cultural element, too. You see people saying stuff like "religion doesn't mix with politics" or "religion is irrelevant" or "I believe in freedom of religion for everyone" everywhere, and pretending that that makes them super smart as opposed to just being bad RPers. Just because it's true and you believe it IRL doesn't mean your medieval ulta-conservative tyrant should believe it, too
“it was never wise for a ruler to eschew the trappings of power, for power itself flows in no small measure from such trappings.”
- George R.R. Martin ; Melisandre