Author Topic: Gold/Food re-balance  (Read 34758 times)

Anaris

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Re: Gold/Food re-balance
« Reply #15: April 16, 2013, 12:12:50 AM »
Was only Dwilight changed?

How do we know anything was changed? (As a lord I didn't automatically see anything)

Nothing has changed yet.

As I just posted in the announcement, the display of what the values will be is on testing only for now.
Timothy Collett

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Anaris

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Re: Gold/Food re-balance
« Reply #16: April 16, 2013, 12:15:48 AM »
Port Raviel and Port Nebel used to be almost identical, and now Port Nebel is clearly the better city. Any idea how this could be? They are both about the same size, same weather, both coastal, both only adjacent to one townsland by land and 3 cities by sea routes, both with about the same starting gold and food values.

The two most likely factors are population density, and the small amount of pseudorandom noise that was introduced.

I don't know offhand what contributed most; ^ban^ would be the most likely to be able to answer that question in more detail for you.
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Chenier

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Re: Gold/Food re-balance
« Reply #17: April 16, 2013, 12:34:52 AM »
The two most likely factors are population density, and the small amount of pseudorandom noise that was introduced.

I don't know offhand what contributed most; ^ban^ would be the most likely to be able to answer that question in more detail for you.

Density should be about the same for both, but of course it could just be the random factor.
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Galvez

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Re: Gold/Food re-balance
« Reply #18: April 16, 2013, 12:47:58 AM »
Both Barca's cities are taking a hit as well. They loose 21% and 23% of their gold income.
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Chenier

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Re: Gold/Food re-balance
« Reply #19: April 16, 2013, 12:52:46 AM »
Both Barca's cities are taking a hit as well. They loose 21% and 23% of their gold income.

Ours get boosts, just not in any way equal. Port Nebel will actually make more food than Odona, too.
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Scarlett

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Re: Gold/Food re-balance
« Reply #20: April 16, 2013, 12:56:03 AM »
Not sure if this is intended, but I can see the rebalance preview on stable (FEI) as well for the region I'm in.

Penchant

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Re: Gold/Food re-balance
« Reply #21: April 16, 2013, 01:05:28 AM »
Density should be about the same for both, but of course it could just be the random factor.
I don't think it is either of those. Its a very large difference that neither of those should have an effect great enough to do.
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Re: Gold/Food re-balance
« Reply #22: April 16, 2013, 01:35:19 AM »
Both Barca's cities are taking a hit as well. They loose 21% and 23% of their gold income.

...Making two of the sorriest cities in the game even more pathetic. Whose got it worse, Barca or Swordfell?

Dante Silverfire

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Re: Gold/Food re-balance
« Reply #23: April 16, 2013, 01:40:45 AM »
I don't think it is either of those. Its a very large difference that neither of those should have an effect great enough to do.

Original discussions had it such that pop density had a large influence. Of course this was weeks and weeks before the final version.
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Chenier

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Re: Gold/Food re-balance
« Reply #24: April 16, 2013, 01:44:26 AM »
...Making two of the sorriest cities in the game even more pathetic. Whose got it worse, Barca or Swordfell?

I think that woodlands got crappier overall, but I also think that badlands got it even worse. I'd place my bet on Swordfell being hit hard.
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Dante Silverfire

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Re: Gold/Food re-balance
« Reply #25: April 16, 2013, 01:47:11 AM »
I think that woodlands got crappier overall, but I also think that badlands got it even worse. I'd place my bet on Swordfell being hit hard.

Well the point of this was to balance upon overall game situation, and not for individual realms benefit or harm. So it makes sense that a realm made up primarily of the divides area would be kind of messed up and hard to support a realm.
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Glaumring the Fox

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Re: Gold/Food re-balance
« Reply #26: April 16, 2013, 02:33:09 AM »
Well the point of this was to balance upon overall game situation, and not for individual realms benefit or harm. So it makes sense that a realm made up primarily of the divides area would be kind of messed up and hard to support a realm.

A noble of Asylon who had analyzed the economies of the realms said this ' The rich realms got richer and the poor just got poorer.'
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Chenier

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Re: Gold/Food re-balance
« Reply #27: April 16, 2013, 02:39:57 AM »
A noble of Asylon who had analyzed the economies of the realms said this ' The rich realms got richer and the poor just got poorer.'

From what I heard and understood, this seems to be the case.

Well the point of this was to balance upon overall game situation, and not for individual realms benefit or harm. So it makes sense that a realm made up primarily of the divides area would be kind of messed up and hard to support a realm.

I was just making an observation, not a judgement. I think that Swordfell will lose the most from this change, though I cannot really guess who will gain the most (be it in relative or absolute terms).
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Terises Jr.

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Re: Gold/Food re-balance
« Reply #28: April 16, 2013, 02:55:17 AM »
A noble of Asylon who had analyzed the economies of the realms said this ' The rich realms got richer and the poor just got poorer.'

+1 only city lord happy, townsland become worse and rural loss gold even they sold their food..  This not fun.

Dishman

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Re: Gold/Food re-balance
« Reply #29: April 16, 2013, 03:30:28 AM »
I just did some maths, and it looks like Swordfell actually gains from the change. If my calculations are correct +1308 gold and
+345 food.

I'm surprised, but most of that gain is from Flowrestown <Post-Rebalance Gold:3475 gold (+85%)Post-Rebalance Food:142 bushels (+163%)>. The Divides took a deep hit, but they are depopulated and we can't hold them anyhow....so I guess cool beans. The flow penninsula did pretty well and the rural/woodlands above the Divides seem to have only switched gold and food around some.



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