Author Topic: Closing Islands ?  (Read 125934 times)

Daycryn

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Re: Closing Islands ?
« Reply #375: July 30, 2013, 09:40:32 PM »
The idea that the continent is irrelevant and all the culture and fun of Dwilight can be transported is complete and utter bull!@#$. Culture is a product of its environment and this holds true in Battlemaster as well. It's been pointed out that the geography of Dwilight has created cultures that can't exist anywhere else.

But, now existing, these cultures can go where the people that make them up can go. Cultures aren't like endangered species dependent on one dying ecosystem; people are adaptable and can transplant information and identity. Especially so with religious cultures, which are especially good at incorporating terrible things into existing mythology and carrying on traditions, even if...

Actually, what Meneldur just said. Stole the words from my mouth really.

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Why don't we just turn up the monster spawns and drought rates on one or more continents and leave it at that. We're already talking about doing so as part of the deletion of the continent. Why don't we just stop short of destroying the whole thing? This way even EC is a candidate after all what better way to add to the history of the game's original continent. This is probably the only choice that has a good chance of reviving the continent because it will make that continent more like Dwilight, a realm with many empty regions and a frontier to be conquered.

This is a good idea too, however. Not nearly as dramatic, but alas.
Lokenth, Warrior of Arcaea, former Adventurer
Adamir, Lord of Luria Nova