Author Topic: Dice System  (Read 5731 times)

egamma

  • Guest
Dice System
« Topic Start: July 27, 2013, 04:34:50 AM »
Okay, my very brief read on on Sorcerer indicates that you roll a die, the GM rolls a die, and if your die is higher, you win.

Statistically speaking, you will win 50% of the time; you might as well use a coin toss.

Have you looked into the Fate system (3d6)?