Author Topic: improving the game via prison  (Read 29063 times)

Tom

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improving the game via prison
« Topic Start: August 27, 2013, 11:10:57 AM »
A simple idea that might solve several issues at once:
  • newbie retention
  • position turnover
  • in-realm political fighting
The idea is this: Make prison time dependent on the character captured:
  • simple nobles with no position: 2 days
  • knights (nobles with an estate): 3 days
  • marshals, stewards, etc: 5 days
  • landed nobility (lords): 7 days (as now)
  • dukes: 15 days
  • government members: 30 days
  • rulers: 40 days
The first part should be obvious: Prison is no fun, especially for newcomers. So release them quickly.
The second part is less obvious, but important: Put the high-ranking characters behind bars for really long times. This will achieve several things:
  • it will make things like ransoming your king interesting
  • it gives ambitious other characters within the realm an opportunity to make their move
  • it makes government members high-value targets in a war
It would be fairly easy to code.



Disadvantages:
It'll piss off some old geezers and might make them even more reluctant to start a war.