Just trying to gather a bit more information about the scarce and somewhat mysterious actions of bandits
I know the following actions have been done by bandits:
1) Attack nobles that do not have a unit with them, stealing gold.
Nobles
with units can be attacked, as well, though the chances are smaller. The more gold you have, the higher the chances.
You do have a chance to fight off the bandits. During my travels as a trader on Dwilight, I was attacked a couple times, but always managed to fight off the bandits. I presume it's ot that difficult, if you don't carry too much gold. My character didn't exactly have high sword skills.
I have seen this twice on Dwilight, once against a courtier and the other against an Ambassador.
My three questions are:
a) does this happen outside of Dwilight?
Of course.
b) has anyone witnessed a priest or infiltrator being attacked by bandits? I ask because I play a priest, and about the infiltrator - there is a chance that one can fight off the bandits, so this is something that I would like to see!
Priests, no. (Although they should have the same chances as anyone else to be attacked. No reason they should be exempt.)
Infiltrators are now, I believe, treated the same as any other class. So, they should be able to be attacked.
c) anyone know when/why this happens? Is it related to region control or status (eg, rogue regions)?
I'm pretty sure it has to do with the amount of gold you are carrying.
If you have caravans, then monster attacks can happen, which is related to the amount of food you are carrying, and the strength of the monster group in the region.
2) Steal food from carts moving between regions.
Witnessed it once on Far East, heard about it on Dwilight.
My two questions are:
a) What is the dependence of this theft on the states of the regions? I have inferred that it is due to low control in one (or both?) regions, but do the other stats affect it also?
I'm pretty sure it's related to the Control status of the regions. The lower the control, the more likely food is to be stolen from ox carts.
b) Are the caravans immune from this (I am presuming that they are...)
I don't believe automated caravans are subject to bandit theft from low Control, but automated caravans can be attacked and wiped out by active monster groups in the regions they travel through. (The monster attacks may just be on testing islands right now.)
3) Steal the last coins from a ruined temple (bandits and thieves)
I'm assuming this happens when a temple is destroyed, yet not all the gold is lost immediately. Don't know whether the region must be in a bad state or not.
This is just flavor text to handle the disbursement of whatever gold happens to be left in the treasury when the ruined temple is finally removed at the end of the month. Ruined temples can't be used, but there might still be gold left in the treasury. This lets the religion reclaim some of that gold.