Author Topic: Making Religions More Important  (Read 1854 times)

Stabbity

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Making Religions More Important
« Topic Start: October 09, 2013, 01:43:01 AM »
    Title: Making Religions More Important via implementation of morale penalties for indebted nobles.

    Summary: We already have morale penalties for Lords of a different religion and pagan lords, so why not Lords who are grossly in debt to their faith. Peasants should care if their Lord (and in turn the peasants in a Knight's estate, etc) is in good standing with a religion, and should be disheartened if he isn't. By implementing a morale penalty for regions with Lords/Knights who are in debt to their religion, suddenly a religion has more power over nobles.

    Details: A check is made every turn to see whether or not nobles are in debt to their religion. If it yes, then their region takes a hit to morale. A larger hit for the Lord, and perhaps a smaller hit for Knights (representing that a Knight only controls a portion of the region). The longer a Lord/Knight is in debt, the larger the hit becomes, and eventually the region will need maintenance.

    Benefits: It gives a reason beyond just RP for nobles to remain in good standing with their religion, and makes the Grant/Fee system actually meaningful in a religion, as opposed to a minor inconvenience at worst. From there, religions accumulate more gold and are able to use this towards expanding the religion, or its influence, making religions have a more realistic feel for the time period. It should be easy and straight forward to implement.

    Possible Downsides or Exploits: A religion could get rid of fees altogether, or give everyone grants, but a religion that does that can easily find itself quickly out of money and find its infrastructure collapsing quite rapidly, especially the larger religions. This might encourage knights and others towards paganism, but by simply upping the regional stat penalties for pagan lords, and perhaps implementing a penalty for pagan knights, this could be overcome.
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Tom

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Re: Making Religions More Important
« Reply #1: October 09, 2013, 04:33:33 PM »
As replied to some other recent request: Religions are and always were intended as primarily a roleplaying device and their game-mechanics effects are INTENTIONALLY very limited.

Indirik

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Re: Making Religions More Important
« Reply #2: October 09, 2013, 06:20:58 PM »
A possible exploit of this would be for a religion to place people in a penalty rank with a very large fee. This could place the noble in extreme debt in a single turn change. Once in debt, they are unable to leave. Essentially, they would be stuck in that religion forever, and subject to growing penalties for all eternity.

This is an interesting idea. I'm not strongly inclined either way. But to mitigate the possible exploits, some limits and other changes would have to be made. First, nobles must be allowed to leave a religion even while they have debt. Probably even without going to a temple. Also, the penalties should be based on how many followers of the religion are in the region. If there are no followers of Keplerism in the region, why should the peasants care if the lord was in debt to that faith?
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Stabbity

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Re: Making Religions More Important
« Reply #3: October 10, 2013, 04:55:44 AM »
A possible exploit of this would be for a religion to place people in a penalty rank with a very large fee. This could place the noble in extreme debt in a single turn change. Once in debt, they are unable to leave. Essentially, they would be stuck in that religion forever, and subject to growing penalties for all eternity.

This is an interesting idea. I'm not strongly inclined either way. But to mitigate the possible exploits, some limits and other changes would have to be made. First, nobles must be allowed to leave a religion even while they have debt. Probably even without going to a temple. Also, the penalties should be based on how many followers of the religion are in the region. If there are no followers of Keplerism in the region, why should the peasants care if the lord was in debt to that faith?

Naturally following would be a factor. Perhaps to counteract people being able to leave while indebted, a one time morale penalty for the region if it follows the said religion. Nothing big, but enough to keep nobles from falling so far out of favor with their elders that this isn't a common occurrence.
Life is a dance, it is only fitting that death sing the tune.