Author Topic: Any bets on realms capsizing?  (Read 20984 times)

Chenier

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Re: Any bets on realms capsizing?
« Reply #45: March 04, 2014, 12:10:52 AM »
It is understandable yet laughable how people cry over all this. Like Arundel said, players and their characters come first before the regions. Regions don't create history and culture of your realm in this game. The players and their characters who rule those regions do. The dev team will closely observe the whole migration process and if the realms need more help, the dev team will probably give them more help to aid them settle where they desire.

Players with characters in Western Dwilight may complain about Eastern Dwilight not being attacked by monsters but those people are forgetting the fact for it is always more scary to face players than some monsters. Monsters are easier to deal with than well armed armies with good marshals and that is what Western Dwilight will have. Well trained armies with cheap maintenance cost. If you don't have gold to even make yourselves a good army, I am sure the dev team will come up with more ideas.

Try to enjoy the situation. You may complain now but maybe in a year or two, you may think this was one of the best things that happened for your realm since only a selected number of realms will get a chance like this. Nowhere in BM's history has there been a case where people got a chance to invade a realm across the map with so much advantage.

I'll bet you weren't there when we were taming western Dwilight.

Player armies need gold to remain on the field, they suffer morale loss from distance, they suffer wear, they must travel back and forth from their distant capital. Monsters do not. They can be everywhere. They drain your food twice as fast. They don't wear down, they grow if left unchecked. They never need to refit. They never have distance issues.

Sure, 4000 CS of monsters in your realm is better than 4000 CS of troops. But in my book, in almost all cases, 30 000CS of rogues is a lot more problematic than 30 000CS of player forces. Odds are that player army won't be able to stay long, while odds are, it'll take forever to deal with that rogue force, and they'll probably empty your warehouses and drop production in most of your regions to nil.

Plus, how is the West supposed to invade the East if their lands are filled with monsters? They'll be lucky to just make it out from a few troops...
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