All of that mess aside, I had a couple of other ideas. What about being able to commission gifts, artwork, and the building of monuments?
Consider:
Say you want to impress a noble. Go to an artisan house and the player writes a name and a description of the item, paying a certain amount of gold based upon the level of the artisan. The piece is created over time with a certain failure rate, then delivered over time with a certain failure rate. These items, which grant no game-mechanical points, can then be held, referred back to, and so on by the player. Have it listed in the items page. We often do these things via RP's as players and it has been up to us to remember everything, but I think the opportunity for in-game user-generated content would be a tremendous addition to the game.
So Artisan Houses to get artist or sculptors. Maybe only places with an academy can have them? Maybe it could even be a class option for adventurers?!
Mines to get more gold or specific material like gems are marble
What do you folks think?