Author Topic: Developer Roadmap: War Improvements Package  (Read 26184 times)

Zakky

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Re: Developer Roadmap: War Improvements Package
« Reply #15: October 13, 2018, 02:52:38 PM »
So I was discussing this with Vita and it is largely theoretical as it would be very complex and likely mechanically broken, but would add more variety to warfare

The introduction of horse archers. These units would be used to do damage, but could not be used to hold the field at the end of the turn. The reason for this is that, unless there is nobody in range, instead of moving forwards they move backwards until they retreat off the field, shooting at the enemy as they do so

Ofc, this would be very difficult to do and has loads of problems I haven't even considered, but I just wanted to get it into the open just in case other people like it

I've actually discussed horse archers with Anaris. I think his idea was to make a unit that can shoot then move back since the ranged attack phase comes before the movement phase. It was a pretty neat idea. You can still catch them with your regular cavalry I think?