Author Topic: Plans you have for if the war ends...  (Read 42847 times)

Vita`

  • BM Dev Team
  • Honourable King
  • *
  • Posts: 2558
    • View Profile
Re: Plans you have for if the war ends...
« Reply #30: January 23, 2015, 09:43:43 AM »
You are aware that Dwilight is a testing island, where new features are tested first, right? And that BattleMaster, in general, is in a permanent beta state? And that there are abysmally few volunteer developers, all with limited time, to implement, test, and balance new features/improvements or fix bugs? And that, by and large, all it takes is *asking* to contribute and demonstrating a basic level of programming competence that could probably be learned by a minimal amount of online education resources? What I'm trying to say here is that if people want bugs fixed more promptly, we need more volunteers willing to fix them; also that Dwilight is a testing island in a perma-beta game, so there will be inconvenient events for everyone.

As far as the specific militia uprising, didn't you see Morek stomped the week before by peasants in a huge battle report or discuss it with Morek, see any of the forum threads in the weeks before (starting with the War Islands) upon the new looting changes or have any players with other War Island characters mention it within your realm? I'm not sure if the game announcements log was updated before or after Fissoa's landing, but I imagine they were before the sea landing. I have a hard time believing Fissoa had no idea about that.

I assume you meant the travel bug that botched your attack of Shinnen Purlieus as the second inconvenient bug? If so, it was just as inconvenient for Luria up north as we were stuck travelling unable to stop Morek Empire as it looted Poryatown.

Bugs happens. Work through it. That's how BM has been for years and how it will remain. I could very easily count many 'if only not for that bug...or if only that feature had been properly implemented' situations my characters have been through, but they are just that, bug 'ifs'. They are the just part and parcel of the unpredictable environment we live in (or the gods we live under) that sporadically curse and favor us.