Author Topic: Looting Feedback  (Read 12646 times)

Lorgan

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Re: Looting Feedback
« Reply #15: January 12, 2015, 11:10:10 PM »
More interestingly, I could envision an actual letter of marque being issued to a specific army, granting that army permission to loot in a specific realm, and returning some percentage of the takings to the Crown.

This would not require a declaration of war, just a lack of a peace treaty. It would also not permit any takeovers, just looting.

\o/

Indirik

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Re: Looting Feedback
« Reply #16: January 12, 2015, 11:15:11 PM »
You can already do all of this, with the exception of taxing the loot via mechanics.
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Anaris

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Re: Looting Feedback
« Reply #17: January 12, 2015, 11:17:09 PM »
You can already do all of this, with the exception of taxing the loot via mechanics.

Then perhaps the letter of marque should make looting possible even against realms you're at peace with ;D

I'm not saying that I'm definitely going to do something like this, but I do like the idea. I like any idea that has the potential to reduce the proportion of conflict that is aimed at wiping out a realm.
Timothy Collett

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vonGenf

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Re: Looting Feedback
« Reply #18: January 12, 2015, 11:21:54 PM »
More interestingly, I could envision an actual letter of marque being issued to a specific army, granting that army permission to loot in a specific realm, and returning some percentage of the takings to the Crown.

This would not require a declaration of war, just a lack of a peace treaty. It would also not permit any takeovers, just looting.

This sounds a lot like the scrapped new diplomacy system that allowed narrow declarations of war - such as declarations that would only allow looting, or declarations that automatically expired once a limited objective was achieved.

I liked that system except for the treaty friction part. The taxation part is really not necessary for it to work.
After all it's a roleplaying game.

Anaris

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Re: Looting Feedback
« Reply #19: January 12, 2015, 11:24:20 PM »
This sounds a lot like the scrapped new diplomacy system that allowed narrow declarations of war - such as declarations that would only allow looting, or declarations that automatically expired once a limited objective was achieved.

I liked that system except for the treaty friction part. The taxation part is really not necessary for it to work.

Well, it's similar to a part of the failed treaty system, yes.

And I don't have a problem with making one of the possible taxation amounts 0%.
Timothy Collett

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Indirik

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Re: Looting Feedback
« Reply #20: January 13, 2015, 12:32:00 AM »
Can't you already loot anyone who is not an ally?
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Chenier

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Re: Looting Feedback
« Reply #21: January 13, 2015, 12:47:07 AM »
This sounds a lot like the scrapped new diplomacy system that allowed narrow declarations of war - such as declarations that would only allow looting, or declarations that automatically expired once a limited objective was achieved.

I liked that system except for the treaty friction part. The taxation part is really not necessary for it to work.

Indeed, I'm not quite sure why that system was scrapped, the friction was really the only thing people seemed to oppose.
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Eldargard

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Re: Looting Feedback
« Reply #22: January 13, 2015, 08:19:54 AM »
I agree with Indirik here. Having limited engagements with other realms is cool and all but I see no reason to put yet more gold into the pockets of the rich. There is already too much disparity between the rich and the poor in battlemaster for my taste and too few even notice it. Finding yet another way for the rich to get richer does not interest me much...

Chenier

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Re: Looting Feedback
« Reply #23: January 13, 2015, 02:03:42 PM »
I agree with Indirik here. Having limited engagements with other realms is cool and all but I see no reason to put yet more gold into the pockets of the rich. There is already too much disparity between the rich and the poor in battlemaster for my taste and too few even notice it. Finding yet another way for the rich to get richer does not interest me much...

Because the rich are the ones who decide to give opportunities or not to the not rich.

Besides, you exaggerate wealth. Most rulers I come across are not rich. Most have sub-average pay, many are outright poor.
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Indirik

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Re: Looting Feedback
« Reply #24: January 13, 2015, 02:57:55 PM »
And this will do nothing to change that.

A ruler can already generate wealth by taxing the dukes. If they choose not to, then that's their own fault.
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Chenier

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Re: Looting Feedback
« Reply #25: January 13, 2015, 03:04:04 PM »
And this will do nothing to change that.

A ruler can already generate wealth by taxing the dukes. If they choose not to, then that's their own fault.

He can, but that makes dukes unhappy.

If he can send off nobles to loot and gain a piece of it, however, then that makes everyone happy, doesn't it? The knights get to do something and keep a part of their loot, and the ruler gets to make a bit of coin without upsetting the dukes.
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Chenier

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Re: Looting Feedback
« Reply #26: January 13, 2015, 06:26:51 PM »
Two things:

I tried to burn food, lenient, just loads up a blank black page with no hours used.

Also, I switched allegiance of a region with peasant militia, the peasants didn't follow suit. Seems to me like they should have followed their region?
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Anaris

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Re: Looting Feedback
« Reply #27: January 13, 2015, 07:04:18 PM »
Two things:

I tried to burn food, lenient, just loads up a blank black page with no hours used.

Good catch. Fixed now; please try it again and let others know to do the same.

Quote
Also, I switched allegiance of a region with peasant militia, the peasants didn't follow suit. Seems to me like they should have followed their region?

Hm. When a region is taken over, any militia that remain are supposed to "start a guerrilla war against the foreign oppressors" or some such thing, but I think you're right, if the region changes hands for any other reason, militia should go with it, peasant or otherwise.
Timothy Collett

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Anaris

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Re: Looting Feedback
« Reply #28: January 13, 2015, 07:09:10 PM »
Also, I switched allegiance of a region with peasant militia, the peasants didn't follow suit. Seems to me like they should have followed their region?

To be clear, exactly what script did you use to do this?

(For instance, was it a handover with RegionExchange, a single-region switch with SwitchDuchy, a full-duchy switch with SwitchRealm, or something else entirely?)
Timothy Collett

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Chenier

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Re: Looting Feedback
« Reply #29: January 13, 2015, 07:12:41 PM »
With 6 hours, 89 men, burning food on lenient:

Your men burn 84 bushels of food belonging to the people of Eykfar and from the local granaries.
434 peasants are killed in the process.

With 4 hours, 10 men, outlying villages on lenient:

Your men take 2 gold worth of money and valuables from the people of Eykfar.
8 peasants are killed in the process.

As for the allegiance change, it's as lord joining the duchy of Reeds, which bordered the region in question.
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