Author Topic: Being Able To Play So Many Characters Ruins The Game  (Read 18787 times)

Indirik

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On the one hand, I agree that being able to play several character on one continent leads to all kinds of power hoarding/metagame.
Yeah, that sucks. I'm a big fan of one-character-per-continent.

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On the other hand, it helps populate the servers.
But what's the point if all those islands are, essentially, carbon copies of each other? When the same people get together to play in common realms on four different islands, how unique do you think each of those is going to be? Instead, what we get is Sartanism and the Church of Humanity on four different islands. *yawn*

Don't get me wrong, both of these points you bring up are valid. And the game needs both leaders to point people which direction to march *and* sheeple to march in that direction.

I do have a few more ideas on why I think that opening the game up to 5 and 6 characters per account is the wrong move, though. Some of my characters have certain things to achieve, and when they do, or when they die, I doubt I will be replacing them.
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