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BattleMaster Adventures

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Tom:
BMA is a stand-alone spin-off about the adventurer gameplay. The exploring of ruins and deserted places in the wilderness, the fight against monsters and undead and other terrors.


The game is being developed in Unity 3D and will run on OS X, windows and Linux computers.

It will require a reasonably recent graphics card to run properly.

A teaser video is available at http://youtu.be/Kr92xUW3DGY


Demo Downloads:

    OS X: http://lemuria.org/~tom/BM-Mac.zip (73 MB)
    Windows: http://lemuria.org/~tom/BM-Win.zip (77 MB)

loren:
Fantastic Tom! Glad to see you're ready to show everyone else what you've been working on alongside the Conquest game. All that time with Unity is really paying off in spades.

Any idea if we'll be able to get some servers of the game running. I know Unity has its own netcode baked in. Would love to actually be able to work together to take down the big snarling monster, or Skeleton King.

Tom:
I actually own a copy of the Bolt Network plugin, which makes networking a lot easier. No promises, but... ;-)

Constantine:
Will BMA events somehow sync with main BM game?

De-Legro:

--- Quote from: Constantine on April 02, 2015, 06:35:22 AM ---Will BMA events somehow sync with main BM game?

--- End quote ---

Answer

--- Quote from: Tom on April 01, 2015, 05:32:50 PM ---BMA is a stand-alone spin-off about the adventurer gameplay.

--- End quote ---

That is assuming that the date of the posting has no relevance.

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