Author Topic: Heroes of Westhaven  (Read 129318 times)

Tom

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Re: Heroes of Westhaven
« Reply #135: June 08, 2015, 06:52:33 PM »
Mighty Heroes is on the quest Wolves in the Forest -- continuing their saga of misery:


The characters have been hired by peasants from a nearby village, who say that the wolves in their area have become so aggressive, they are afraid of going into the forest, even during the day. At night, everyone stays at home and locks all doors and windows, because the wolves are even entering the village. They cannot offer much in pay, but it would be a good deed and wolf fur can be sold good as well.

The forest itself is the first challenge, drenching the characters with a sudden rain and then chilling wind, while the long march if heavy on their endurance.
But they are used to a hard life and pull through.
They gain 0 gold, and each living character gains 50 xp.
After the battle, a total of 5 hitpoints were healed using prayers.

After searching through the forest for a while, they indeed do find a group of wolves. The beasts are not as aggressive as described, but they do not run away, either, and so the heroes attack.
Blades are no match for teeth, and the characters win this encounter.
The party takes a total of 7 points of damage, in marching order.
Franziskus takes 4 points of damage, minus 3 points of armour, losing 1 hitpoints.
Chuck takes 3 points of damage, minus 2 points of armour, losing 1 hitpoints.
They gain 10 gold, and each living character gains 150 xp.

The forest itself is the first challenge, drenching the characters with a sudden rain and then chilling wind, while the long march if heavy on their endurance.
They cough as they finally arrive, not being used to such hardships.
Everyones toughness attribute is reduced by 1.

After searching through the forest for a while, they indeed do find a group of wolves. The beasts are not as aggressive as described, but they do not run away, either, and so the heroes attack.
Blades are no match for teeth, and the characters win this encounter.
The party takes a total of 7 points of damage, in marching order.
Franziskus takes 4 points of damage, minus 3 points of armour, losing 1 hitpoints.
Chuck takes 3 points of damage, minus 2 points of armour, losing 1 hitpoints.
They gain 10 gold, and each living character gains 150 xp.

The party continues to search the forest, and suddenly finds itself surrounded! The forest is home to some bandits who must have their hideout nearby, because they immediately attack and announce loudly that they intend to enslave and torture their victims.
The fight is hard and long, but the characters are defeated and broken.
The party takes a total of 13 points of damage, in marching order.
Franziskus takes 10 points of damage, minus 3 points of armour, losing 7 hitpoints.
Chuck takes 3 points of damage, minus 2 points of armour, losing 1 hitpoints.
They flee the forest and hang their heads in shame, returning to the town.

Quest Completed, party now has 30 gold available for shopping.
   Attributes that we would like to improve:
    * toughness (7)
    * damage (7)
    * armour (2.4)




In case you missed it:
Everyones toughness attribute is reduced by 1.

This is going to be tough. Attributes recover slowly. After each quest, every character has a 50% chance of recovering 1 point in a reduced attribute.

Now who is going to support these poor lads so they can get back on their feet? Check out the parties page to see who they are shopping at (same for all the others).
« Last Edit: June 08, 2015, 06:54:34 PM by Tom »