Thanks.
I'm aware of the attachment and unpersonal issues. I think that will change once the game gets more graphical and all. Becoming attached to a shop, for example, is a lot easier when you can actually SEE it. I've actually started on this, but I will need additional hands on that part of the project to make it happen. Here's a pre-alpha shot from the 3D client:
For the parties and characters, it's the same - they will appear a lot more human and real once you have at least a picture.