Author Topic: First Impressions and Other Feedback  (Read 41864 times)

De-Legro

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Re: First Impressions and Other Feedback
« Topic Start: June 08, 2015, 12:03:59 PM »
Is the Game Fun?

For me no. I think there is a fun game in there, but right now it all seems rather mundane and pointless. I think this is mostly an artefact of not feeling like the loyalty of a group means much, which is something I hope is resolving itself. I would like to see adventurer groups give negative feedback if they are unable to find useful items at a shop.

What is it Lacking
Adventure characters need fleshing out. Things like random background stories, ambitions, goals and the like to make it feel less like a spreadsheet we are dealing with. I think also the fact that everything revolves around the group is causing a disconnect for me. I would much rather see characters have their own gold and their own shopping trips. This would also make sense as shops specialise and Hero's frequent shops that cater best to their character class.

Personally I have no interest at all in the 3D client for the game. 90% of my gaming these days is browser games, because I can easily play them from my smart phone.

What do you like most
The strategic side of the game is only just starting to present in our play test. Shop gold is starting to run low, adventurer groups are now reasonably established with items making the task of getting a sale that much harder. I think this part of the game is already shaping up well, and things like delivery times are only going to enhance it.
Previously of the De-Legro Family
Now of representation unknown.