Author Topic: Dev Log  (Read 16066 times)


  • Honourable King
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Re: Dev Log
« Reply #15: June 12, 2015, 12:05:29 AM »
Yes, but when you sell them something they like, loyalty rises.

This is an interactive element that wasn't visible until now. The idea is that if you have something you want to sell inflated, making them happy first with some cheap but welcome sales works. :-)

Could the sales failed, sales succeed message include some of this data? No necessarily the raw numbers, just a descriptive piece of text.
Previously of the De-Legro Family
Now of representation unknown.