Author Topic: Dev Log  (Read 32475 times)

Tom

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Re: Dev Log
« Topic Start: June 09, 2015, 05:52:37 PM »
The backend is coded in Symfony (PHP Framework). For the 3D client I will be using Unity 3D.

@James: I've thought about it before. I just don't know yet how to expose it nicely. A web-based wizard would be cool, a "Quest Builder", and it's not horribly complicated, just a little.
The difficulty is that I have a few tricks that I would need to explain and document nicely, especially how to build branching quests or alternate endings.