Author Topic: Suggestions for Items, Quests, etc.  (Read 32018 times)

Tom

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Re: Suggestions for Items, Quests, etc.
« Topic Start: June 06, 2015, 11:48:22 AM »
I have no use for items with special abilities right now. Everything in the game works by raising some attribute by some value.

Enchanted items already exist, it's the +1, +2 thing (old D&D or AD&D nomenclature, I might want to make it more clear).
I'm thinking about adding a "is magical" indicator to items.