Author Topic: Suggestions for Items, Quests, etc.  (Read 31712 times)

Tom

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Re: Suggestions for Items, Quests, etc.
« Topic Start: June 07, 2015, 09:27:46 AM »
Tom have you plans to make the quests a bit more random? Right now each quest type is pretty linear, the only variation is from failing or succeeding at a section. Reading about quest is going to be one of the major points of entertainment I think, so anything that adds more variety is good.

There is actually some variety in the quests. The Labyrinth is a good example, it doesn't just say that there are four ways to take, there actually are and it will randomly select a different one every time. Some quests are very simple and linear (the daughter for example) some are fairly complex (graveyard, labyrinth). The system I've written for quests allows branches, different paths, even different endings (graveyard has two).


Add the quest history of a group as a viewable record. Can characters die? Do parties recruit new members? Be interesting to see a group that constantly fails when using magic to hire a second wizard and the like.

All this is already on the TODO list: http://shopkeeper.lemuria.org/info/todo