Author Topic: Heroes of Sansibar and Tilog  (Read 39286 times)

Tom

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Re: Heroes of Sansibar and Tilog
« Reply #45: July 26, 2015, 10:21:23 AM »
I'm thinking about changing shop layouts so that most corners can have more than one section. So with a basic shop, for example, you could have 3 corners. One can have an assorted items table or a weapons section, two can have a weapons or an armour section, three can have a library or an alchemy lab.

This way, you can have 6 or so different layouts (you can't have two weapons sections). It would also add gameplay by giving you the option of selling sections and building a different one instead. I think it would be a good move, but it adds a lot of additional work to the 3D client.

But that said, maybe I need to make that step back, put the 3D client on the backburner and focus on the core gameplay first.