Author Topic: Infiltrators  (Read 42082 times)

Stue (DC)

  • Noble Lord
  • ***
  • Posts: 266
    • View Profile
Re: Infiltrators
« Topic Start: June 11, 2011, 09:07:59 PM »
i daresay that would be fine improvement in balancing if arrests would be less frequent, but failures be more frequent at the same time, even with more h/p cost.

the same would even better apply to assassinations - failure in assassination to result in wounding/serious wounding for attacker (did such feature exist before?!).

that would also provide some more fun for the to-be-victim, as now and than he could boast with his skills against assassins.