Author Topic: Infiltrators  (Read 42195 times)

Chenier

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Re: Infiltrators
« Reply #105: November 22, 2011, 05:14:11 AM »
I think a better solution would be to turn infiltrators into nobles who hire NPC assassins and thieves to do their dirty work, which is far more realistic. However, this would mean that all those infils with 80%+ SFing are basically useless now. allowing advies to turn into infiltrators would be cool as well, but would presumably be both too much effort as well as against the spirit of the game. I refuse to make any of my characters infils because it just seems so out of place.

Or... make them demolition experts, with more focus on the new explosives than on sword fighting. ;)

I indeed don't see the noble going off in the night to stab someone, but marching into a warehouse, escorted by his unit, to set up these magic powder devices to blow the whole thing up? Yea, I could see that.
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