Author Topic: Infiltrators  (Read 42239 times)

De-Legro

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Re: Infiltrators
« Reply #45: June 15, 2011, 03:20:43 AM »
Or, more often than not, your wound will do nothing but cause you to lose 2 hours or so from your time pool as you insta-heal at turn change... Tweaks to make it easier in regions without militia/allied troops and much harder in regions with a lot of both would make it both realistic and a more balanced, though, in a context where training times are cut.

My experience is that it already is easier to stab someone when their are less militia and allied troops. Your own realms troops may or may not help you in your mission, I'm not quite decided yet. Having troops that are allied with you own realm in the region, appear to actually make it harder to complete a mission, which can be annoying. From my last 5 stabbing attempts, I think only 1 guy instant healed.
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