Author Topic: Volunteer Task: Map Re-Creation Project  (Read 68623 times)

Zakilevo

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Re: Volunteer Task: Map Re-Creation Project
« Reply #75: January 07, 2017, 12:07:41 AM »
Looks good to me. Just some missing trees here and there.

Gildre

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Re: Volunteer Task: Map Re-Creation Project
« Reply #76: January 07, 2017, 12:09:28 AM »
Lol it is missing the vast majority of the trees. Unless you were joking. Its hard for me to tell right now.

8 hours staring at that stupid map. It is 0100 in the morning right now. Sleep. Please post replies. Will read in the morning. Good night.
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Zakilevo

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Re: Volunteer Task: Map Re-Creation Project
« Reply #77: January 07, 2017, 12:51:03 AM »
Found it. It is missing Slimbar. A small city east of Sir Temple.

Should ask Anaris about changing all the walls to Stone as well. I see no reason to keep wooden walls.

Anaris

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Re: Volunteer Task: Map Re-Creation Project
« Reply #78: January 07, 2017, 02:23:05 AM »
That's yeoman's work, Gildre. Great job.

Unless you feel honour-bound to finish it yourself, you can send me the .hsm file and I can put in the last few trees.
Timothy Collett

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Gildre

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Re: Volunteer Task: Map Re-Creation Project
« Reply #79: January 07, 2017, 07:41:47 AM »
Glad to be of help. I am going to plug away at it a bit more as soon as I have some breakfast. How would you like me to send it to you?
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Zakilevo

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Re: Volunteer Task: Map Re-Creation Project
« Reply #80: January 07, 2017, 08:03:10 AM »
You can send to anaris@battlemaster.org

Wimpie

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Re: Volunteer Task: Map Re-Creation Project
« Reply #81: January 07, 2017, 08:20:08 AM »
Amazing Gildre, the work you've put in. It looks quite stunning.

It's good to see we've got ourselves a few new map-makers! That should prove handy now and in the future.

For me personally, the colonies map is the worst to use in game, as the regions were once split in half or something, and they don't show up on all maps (unless you use the layers on dynamic map). So recreating that one woudl be very interesting.

Of course, I'm not sure what the process is from getting this map (.hsm file I read), to getting it actually implemented.. Delvin mentioned the adding of sea zones, region names and boundaries I guess.. But then getting it into the code as well.
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Gildre

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Re: Volunteer Task: Map Re-Creation Project
« Reply #82: January 07, 2017, 11:05:29 AM »
Anaris,

Honestly, when I woke up this morning I almost sent it to you as is. But my mama didn't raise a half asser, so I crushed the forests. I tried to be as absolutely accurate as possible. I am 90% confident that the shapes of all the forests are the same as the original. The other 10% is the southern tip of the island. The Dynamic map still shows the glacier, and the political map is blurry and hard to line up. As far as the tree models themselves, I think I managed to one-for-one them pretty well. Some of the trees I put down last night might not be EXACT, due to my crossing eyes lol, but everything today I think is a mirror image. It got easier as I got used to the images (One tree looks like a bunny, one like a Chocobo, another has a stupid orange ball on it, ect...). Skimming through I couldn't notice any glaring tree differences, so I decided not to pick fly !@#$ out of pepper lol.

Also, Slimbar is there now lol good catch Zakky.

I hope this helps! It was honestly pretty fun. Seriously though, I don't know coding from a hole in the ground, so it was really nice to be able to contribute to the game.

Email will be coming at you shortly.
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Zakilevo

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Re: Volunteer Task: Map Re-Creation Project
« Reply #83: January 07, 2017, 11:13:56 AM »
You don't have to make the trees look perfect. Just the concentration needs to be close. Not individual tree tiles.

Zakilevo

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Re: Volunteer Task: Map Re-Creation Project
« Reply #84: January 12, 2017, 04:44:02 PM »
So are you up for another map Gildre? XD

Gildre

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Re: Volunteer Task: Map Re-Creation Project
« Reply #85: January 12, 2017, 07:51:12 PM »
Weeeeellllll yes I am, but I don't think I can push out another 24 hour turnaround lol. What did you have in mind? This time if I just go with similar trees instead of the exact models it will save me considerable time and eyestrain. That is, if you priority is still the shape of the forests instead of the actual trees.
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Zakilevo

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Re: Volunteer Task: Map Re-Creation Project
« Reply #86: January 12, 2017, 08:03:06 PM »
Colonies :D

Gildre

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Re: Volunteer Task: Map Re-Creation Project
« Reply #87: January 12, 2017, 09:20:13 PM »
I will take on the challenge.
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Zakilevo

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Re: Volunteer Task: Map Re-Creation Project
« Reply #88: January 12, 2017, 09:21:32 PM »
Excellent! Now Wimpie can't cry about it!

Wimpie

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Re: Volunteer Task: Map Re-Creation Project
« Reply #89: January 13, 2017, 08:53:45 AM »
 :'(

I already asked him through a personal message, though  :)
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